Courses by Tyler Youngers

Using “Canva” to Make Magic

This course is designed for PreK-12 educators to unlock the creative potential of Canva in the classroom. Through hands-on activities and engaging modules, you’ll explore a variety of ways to use Canva to enhance student learning and foster visual communication skills. Learning Objectives: Upon completion of this course, participants will

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Project-Based Learning Simplified

Course Description: “Project-Based Learning (PBL) equips teachers, instructional coaches, and principals across the country to engage learners, tackle boredom, and transform classrooms. In this hands-on, how-to manual, the process and design for PBL has been researched, tested, and made ready for education professionals to implement in their classrooms today.” Learning Objectives: Upon completion of

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Engagement is Not a Unicorn (It’s a Narwhal)

Despite the fact that unicorns are not real, you undoubtedly know what a unicorn is. Despite the fact that narwhals ARE real, you may not know what a narwhal is. In schools, we think that engagement at the highest level like it’s a unicorn-something we’ve heard of, but know isn’t

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AI for Educators

“Artificial Intelligence may change the world more than the iPhone, the internet, or even electricity. It’s bound to change education. (It already has.)  But how?” Join this learning opportunity to learn how AI can transform your professional growth but also your teaching. We can use AI to empower teaching and learning.

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Creating a Thinking Culture in the Classroom

Transform your classroom culture from one of passive knowledge consumption to one of active learning and student engagement. In this well-researched book, author Rebecca Stobaugh shares how to build a culture of thinking that emphasizes essential 21st century skills — from critical thinking and problem solving to teamwork and creativity.

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Use Design Thinking to Increase Creativity in the Classroom

The purpose of this course is to introduce teachers to design thinking as a way to increase creativity in the classroom with design projects. Teachers will explore the concept of design thinking, learn about the LAUNCH cycle and how it can all be integrated into the classroom. Teachers will apply

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